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Mass Effect

Blog Entry: Mass Effect

Blog Entry: Mass Effect
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Posted by: VampireWarith
Posted: January 18, 2016, 7:36:51 PM
Updated: September 4, 2023, 5:34:46 PM
I'm not going to talk about everything on the Mass Effect series, that's way too much to cover. I've only played the first and second one, but not the third or the fourth one, even with the extended cut to ME3 and the updates to MEA, I won't be getting them anytime soon. There's a lot to cover on why ME3 was horrible, so I'll let these reviewers explain.

GamingSins: Everything Wrong with Mass Effect 3
https://www.youtube.com/watch?v=dJUck8VPgEI

Mass Effect 3: Mass Disappointment - The Rageaholic
http://www.youtube.com/watch?v=FGFJ43jv4eg


Shepard
The first two games are fun to play but when it comes to the main character Commander Shepard... he / she is nothing more than a dull Gray Stu / Mary Sue, no matter how much I tried to mix up the Paragon and Renegade choices. But the thing is, you can't mix them, you have to stick to one all the time or you won't be able to say any dialog highlighted in blue or red. Emotionally nothing ever effects the main character, not even coming back from death, he / she has the answer to everything and everyone's problem.

He / she gives such short simplistic speeches that the characters themselves should have figured it out on their own because that actually would have been good character development for them and not the main character pretty much telling them how they should think and act. Some do come to their own conclusions on certain things, but it wasn't enough. For a more detailed explanation, user SLPr0 can explain that better than I can, because there's a lot to cover on that as well.
"I'm Commander Shepard, and I'm the least interesting person on the Normandy"
https://fextralife.com/forums/t256803/im-commander-shepard-and-im-the-least-interesting-person-on-the-normandy/


Paragon and Renegade choices is not an RPG
I wish I could be a complex character because just being a pure Paragon or Renegade is just too one-note and boring, I really hate those choices, I didn't see a real need for it. This got worst in ME2, if you don't stick to one nearly all the time, you won't have enough blue or red points to break up an argument later on, you end up having to choose a side or you can't say or ask a certain question. Apparently, the writers and developers at BioWear have no idea what a Role-Playing Game is supposed to be.

"While BioWare would like gamers to make decisions in Mass Effect based on how they feel their characters would act, the truth is that a player tends to make a decision early on that he will play either as Renegade or Paragon. He gets rewards for filling up those meters -- experience points and extra conversation options. Playing the middle ground is a less effective way to advance through Mass Effect 2. You want to fill that meter and, more often than not, your choices are less about facing moral dilemmas and more about fulfilling a game function."
http://www.ign.com/articles/2011/04/05/get-your-game-out-of-my-game

They did this before in Knights of the Old Republic, even though Jolee Bindo says that he saw shades of gray in the Force, but your path choices are pretty straight forward, light side or dark side with no middle ground at all. But in other RPGs like The Witcher and Dragon Age: Origins, there was none of this and they even advertised it on the back of the box of DAO. I really felt as if I got to make the choices that I wanted to, not someone forcing me to and not getting it labeled good or bad. Although the friendship approval meter was annoying. Rise of the Dragon video game for the PC in 1990 and the Sega CD in 1993, you had to be very careful what you did and said, otherwise the game would be unwinnable. Blade Runner the video game on the PC from 1997 doesn't tell you if your choices are right or wrong, that's up to you, it not only has 12 or 13 multiple endings, the game is different each time you play it, depending on your choice of persona, answers to questions and a couple of moral dilemmas which makes it re-playable.

Rise of the Dragon video game for the PC in 1990 and the Sega CD in 1993, you had to be very careful what you did and said, otherwise the game would be unwinnable. Blade Runner the video game on the PC from 1997 not only has 12 or 13 multiple endings, the game is different each time you play it, depending on your choice of persona, answers to questions and a couple of moral dilemmas which makes it re-playable.

Some of the members on your team in Mass Effect and the people that you run into need a shoulder to cry on or someone to really talk to and need help to solve a problem. Others need to be put in their place, a punch in the face, and a bullet to the head.

15 Worst Video Game Clichés Ever
Number #5: Black and White moral system

https://www.youtube.com/watch?v=bKwn24hboYw


At least Mass Effect Andromeda got rid of it, but that game has other problems.

Social Justice Ruins Everything | Mass Effect: Andromeda
https://www.youtube.com/watch?v=Z2DlFM1d3Ac

Bioware going down the SJW rabbit hole and Mass Effect Andromeda
https://www.youtube.com/watch?v=AriDHk9TB0U

Mass Effect Andromeda Ugly Character Redesigns
https://www.youtube.com/watch?v=x2j5alJorxc

THE WORST, MOST DISAPPOINTING, GARBAGE GAMES OF 2017 (Number #2)
https://www.youtube.com/watch?v=JRVaefLEoMY


Miranda Lawson
Confident, intelligent, professional, beautiful, sexy, dangerous, charismatic and not afraid to voice her opinion and with some character flaws so that she doesn't come across as a Mary Sue, Miranda has always been my top choice to romance.

Complaints
Asking people who hate Miranda for their reasons... I haven't seen any intelligent or reasonable answers to that at all. Only childish ranting, name-calling, idiotic excuses, vague reasons, exaggeration or just flat out lying from trolls. Why? Basically, she had an attitude problem at first, has different opinions and some "Renegade" choices, options and some miss place loyalty... that's pretty much their problem with her, that's all I can see with them. But compared to others like Jack and Ashley, Miranda was far more tolerable to put up with, but she doesn't stay that way, her character grows and develops far more than them... is actual character development meaningless these days?? Does a character have to start out perfectly??? Given the fact that there are so many Mary Sues these days, the answer to that would be YES!

I've even seen people call Miranda a Nazis (who isn't these days???)... but it was Ashley, Navigator Pressly and Udina (Alliance members) who had a racist problem with aliens. If the Council is left to die and taken over by humans, don't they have a human agenda going on like gun laws and ignoring the other alien races???? But it's not just the trolls that's the problem... the majority of Miranda fans don't fight back... they simply take it...

There are those who say she has daddy issues, but as always, they ignore the other characters who have issues with their parents such as Liara's mother, Tali's father, Kolyat's father and Jacob's father.

Then we have the PC SJW feminists and male feminists since most of the complaints about hot female video game characters like Bayonetta comes from them... and what would be their reason? Because it offends them...

#Gamergate: when 'Feminists' and Gamers collide!
https://www.youtube.com/watch?v=GXZY6D2hFdo

Star Wars Vs Feminism: 'The Stupidity Awakens'
https://www.youtube.com/watch?v=IXz7LTItF4s

Amy Schumer Wants Women Fat and Miserable! | Louder With Crowder
https://www.youtube.com/watch?v=y3wwogDd0y4

Feminists Pick The Wrong Target #GridGirls
https://www.youtube.com/watch?v=IWXkXXa99d8

Personality
When it comes to her character, during her loyalty mission, her true personality is revealed; a deeply self-loathing individual whose years of abuse as well as the nature of her existence have left her feeling that she does not deserve credit for any of her accomplishments. Her frosty personality is simply a facade to hide her insecurities. She is also deeply fond and protective of her genetically identical little sister Oriana, and has gone to great lengths to keep her safe, even going so far as to avoid revealing to her that she exists. Notably if Shepard persuades her to get closer to her sister she is so emotionally affected that she is shown to have tears in her eyes.

Though not terribly overt, Miranda occasionally displays signs of a dry wit, particularly if flirting with Shepard during a romance. She enjoys the time she spends with the Commander regardless of whether or not a romance is occurring, provided Shepard remains polite and understanding when speaking to her.

Despite being a member of Cerberus for most of Mass Effect 2, Miranda is atypical of the average Cerberus member, being pro-human as opposed to outright xenophobic and in fact laments how so many join Cerberus for no other reason than xenophobia. She also respects the Salarian Mordin Solus and admires the accomplishments of the Asari. She also displays very clear moral standards multiple times, not the least of which is her objection to the Illusive Man's plan of keeping the Collector Base intact (a base that had liquefied millions of humans alive). Should Shepard destroy the Collector Base, Miranda applauds the commander's decision, and also outright resigns from Cerberus in response to the Illusive Man's ordering her to stop Shepard.

During the Lazarus Project, Miranda wished to put a control chip in Shepard's brain to ensure that he/she wouldn't betray Cerberus, before being stopped by the Illusive Man. Afterwards, she feels deep remorse as she believes that wanting something to control made her like her father, something she risked her life to prevent Oriana from becoming. She still feels regretful even when the Reapers arrive in 2186, when she finally tells Shepard how she feels. When assured by Paragon-Shepard that she can't keep beating herself up over the past, she replies 'I usually don't, but this was important', showing truly how sorry she is.

Mass Effect 3 - Rebirth (Miranda & Shepard Tribute)
https://www.youtube.com/watch?v=Im3BjUiaSPk

Reception
There are those who call her look sexist, like they do with everything else, because of camera angles that focuses on certain body parts, but this has been going on in films, TV, comics and video games for a very long time for both males and females. A lot of women do that themselves with their iphones (selfies). Somehow Liara, Samara, Jack and others with tight or revealing outfits get off the hook... but Miranda has generally received a positive reception from critics.

Yvonne Strahovski was nominated for "Best Performance by a Human Female" as Miranda Lawson (Mass Effect 2) in the 2010 Spike Video Game Awards.
https://www.destructoid.com/stories/nominees-for-spike-video-game-awards-2010-revealed-187945.phtml

In 2011 MSN listed Miranda as one of the hottest women in video game history at number #13 in a list of 20, commenting "Genetically designed to be "perfect", Miranda Lawson knows she's hot, intelligent, and is not afraid to tell anyone about it."
http://web.archive.org/web/20131002055738/http://technology.xin.msn.com/gaming/photos.aspx?cp-documentid=4584865&page=13

Complex listed her @$$ as one of the best in gaming, commenting "Miranda is lethal, brilliant and looks just as hot running into battle as she does walking away from it".
http://www.complex.com/pop-culture/2012/12/the-11-best-asses-in-video-games/miranda-lawson

Complex also included her at number #40 in a list of the 50 hottest video game characters, and included her as one of 25 "best looking sideline chicks in games".
http://www.complex.com/pop-culture/2012/06/the-50-hottest-video-game-characters/miranda-lawson
http://www.complex.com/video-games/2011/08/the-25-best-looking-sideline-chicks-in-games/miranda-lawson-mass-effect-2

UGO.com similarly listed the character as the 9th "hottest fictional woman of 2012", calling her a "sultry brunette".
http://web.archive.org/web/20140421055909/http://www.ugo.com/girls/the-99-hottest-fictional-women-of-2012?page=5

PC Gamer took a poll in 2015 and Miranda was the 2nd most popular love interest for Shepard.
https://www.pcgamer.com/ranking-the-best-and-worst-of-the-mass-effect-games/

PC Gamer also ranked Miranda as the 8th best companion of the Mass Effect series in 2016, "Miranda's experience of genetic enhancements links back to her complicated relationship with her father, which is more closely and brutally examined in Mass Effect 3. This personal crisis makes her one of the series' more complex characters, in my opinion, offering some clear motivations for why she is the way she is".
https://www.pcgamer.com/the-mass-effect-companions-ranked-from-worst-to-best/

Cheatcc.com's ranked Miranda at number #3 in their 5 Hot Gaming Babes We'd Put a Ring On, "This raven haired beauty is an indispensable member of your team in Mass Effect 2."
http://lists.cheatcc.com/758?page=4


Jack and... Ashley...
Jack wasn't needed, you already have 3 Biotics, Miranda, Jacob, and Samara, so she doesn't add anything to the team. While Jacob is a poorly written character, but Jack doesn't have much of a character either, she's the mad pissed off dog and not much else. I don't find skinhead or short hair women covered in tattoos and with a masculine attitude of a Karen attractive at all (she has all the red flags that men should avoid), she calms down a bit in ME3 but she's written to be childish. I hate the part where she punches you for leaving, even if you were not in a romance with her... I only wish we were given the option to punch her back. She's the last person who should be judging anyone, there's quite a lot one could through at Jack with her whole past.

Ashley whines too much, her racist attitude and comments, if she didn't die in ME1, she atomically deems you a traitor and in ME3, she still gets on your case about that. Kaidan fails to see this as well and he just repeats what Ashley says nearly word for word. If it comes down to where you have to fight her and she's killed by Garrus... before she dies she says that she hopes that the Reapers send you to hell... even if you're a Paragon, didn't do anything that Cerberus had done for years, or just you didn't do anything wrong at all. The same can be said for Kaidan in that scene, except he wasn't a racist @$$ who doged all the time. I wasn't asking her to be perfect, but the writers and developers could have found some different character flaws for her.

Mass Effect 3 - Garrus Kills Ashley
https://www.youtube.com/watch?v=ljXiscn5hjE


Cerberus
Cerberus is pretty much a mix between the Galactic Empire/ Section 31/ Spectre, the Illusive Man is a mix between Emperor Palpatine and Blofeld and ME3 needed a reason for having humanoid targets to kill. Shepard and Miranda should have taken over Cerberus, especially when TIM's motivations come to light. BioWear, like the rest of Hollywood (leftwing liberals) always make sure that private enterprise organizations (Capitalism) that are not "regulated" by anyone, are the bad guys and make the government (System Alliance) be the good guys... when it's actually the other way around. The Alliance created Cerberus and used them to do their dirty work for years. Hollywood has demonized and inaccurately portrayed a lot of people, groups and events since day one, but there's one group that always ends up as the villains.

"Hollywood does vilify capitalism in movies: Capitalism creates killer viruses (Mission Impossible II), they sacrifice people to aliens (Aliens), they speared leukemia (A Civil Action), capitalism chopped down the last rainforest (FernGully) and capitalism poisons people (Erin Brockvich)... and yet Hollywood thrives because of capitalism, they may sneer at profit, but they sure do chase it."
--John Stossel

Stossel I Play One On TV Hollywood Hypocrisy
https://www.youtube.com/watch?v=qDzFSfjZCP4

John Stossel - Big Lies about American Business
https://www.youtube.com/watch?v=7GH6Oa5wQQg