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Chapter 17 - Jolteon

The title Got info from pokemon wikia.com and bulbapedia.bulbagarden.net

Chapter 17 - Jolteon

Chapter 17 - Jolteon
Info:

Jolteon have the ability Volt Absorb. This allows Jolteon to absorb any Electric-type move and heal itself. Jolteon is able to gather negative ions from the atmosphere, using the resulting electricity to create lightning bolts of up to 10,000 volts. Its individual cells also create small electrical charges on their own, which combined with the static electricity caused by its body can result in powerful electric-type attacks. It's very sensitive which causes it to constantly charge as it quickly changes moods. It can also make lightning and cause small thunderstorms. When threatened, it can fire spikes from its body.

Generation IV Other generations:
I - II - III - V


Level Move Type Cat. Pwr. Acc. PP S. Contest Appeal
Start Tackle Normal Physical 35 95% 35 Tough 3 ♥♥♥
Start Tail Whip Normal Status — 100% 30 Cute 2 ♥♥
Start Helping Hand Normal Status — —% 20 Smart 1 ♥
8 Sand-Attack Ground Status — 100% 15 Cute 2 ♥♥
15 ThunderShock Electric Special 40 100% 30 Cool 3 ♥♥♥
22 Quick Attack Normal Physical 40 100% 30 Cool 2 ♥♥
29 Double Kick Fighting Physical 30 100% 30 Cool 2 ♥♥
36 Pin Missile Bug Physical 14 85% 20 Cool 2 ♥♥
43 Thunder Fang Electric Physical 65 95% 15 Smart 3 ♥♥♥
50 Last Resort Normal Physical 130 100% 5 Cute 0
57 Thunder Wave Electric Status — 100% 20 Cool 2 ♥♥
64 Agility Psychic Status — —% 30 Cool 2 ♥♥
71 Thunder Electric Special 120 70% 10 Cool 2 ♥♥
78PtHGSS Discharge Electric Special 80 100% 15 Cool 2 ♥♥
A level of "Start" indicates a move that will be known by a Jolteon obtained at level 1 in Generation IV
Bold indicates a move that gets STAB when used by Jolteon
Italic indicates a move that gets STAB only when used by an evolution of Jolteon
Click on the generation numbers at the top to see level-up moves from other generations


By TM/HMGeneration IV Other generations:
I - II - III - V


TM Move Type Cat. Pwr. Acc. PP S. Contest Appeal
TM05 Roar Normal Status — 100% 20 Cool 2 ♥♥
TM06 Toxic Poison Status — 85% 10 Smart 2 ♥♥
TM10 Hidden Power Normal Special — 100% 15 Smart 1 ♥
TM11 Sunny Day Fire Status — —% 5 Beauty 2 ♥♥
TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
TM16 Light Screen Psychic Status — —% 30 Beauty 2 ♥♥
TM17 Protect Normal Status — —% 10 Cute 0
TM18 Rain Dance Water Status — —% 5 Tough 2 ♥♥
TM21 Frustration Normal Physical — 100% 20 Cute 2 ♥♥
TM23 Iron Tail Steel Physical 100 75% 15 Cool 2 ♥♥
TM24 Thunderbolt Electric Special 95 100% 15 Cool 2 ♥♥
TM25 Thunder Electric Special 120 70% 10 Cool 2 ♥♥
TM27 Return Normal Physical — 100% 20 Cute 2 ♥♥
TM28 Dig Ground Physical 80 100% 10 Smart 1 ♥
TM30 Shadow Ball Ghost Special 80 100% 15 Smart 2 ♥♥
TM32 Double Team Normal Status — —% 15 Cool 2 ♥♥
TM34 Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥
TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
TM44 Rest Psychic Status — —% 10 Cute 0
TM45 Attract Normal Status — 100% 15 Cute 2 ♥♥
TM57 Charge Beam Electric Special 50 90% 10 Beauty 2 ♥♥
TM58 Endure Normal Status — —% 10 Tough 2 ♥♥
TM68 Giga Impact Normal Physical 150 90% 5 Beauty 2 ♥♥
TM73 Thunder Wave Electric Status — 100% 10 Cool 2 ♥♥
TM78 Captivate Normal Status — 100% 20 Beauty 2 ♥♥
TM82 Sleep Talk Normal Status — —% 10 Cute 3 ♥♥♥
TM83 Natural Gift Normal Physical — 100% 15 Cool 2 ♥♥
TM87 Swagger Normal Status — 90% 15 Cute 2 ♥♥
TM90 Substitute Normal Status — —% 10 Smart 1 ♥
HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
Bold indicates a move that gets STAB when used by Jolteon
Italic indicates a move that gets STAB only when used by an evolution of Jolteon
Click on the generation numbers at the top to see TM moves from other generations


By breedingGeneration IV Other generations:
II - III - V


Father Move Type Cat. Pwr. Acc. PP S. Contest Appeal


Charm Normal Status — 100% 20 Cute 2 ♥♥

Covet Normal Physical 40 100% 40 Cute 0
Curse ??? Status — —% 10 Tough 0
DetectHGSS Fighting Status — —% 5 Cool 0

Endure Normal Status — —% 10 Tough 2 ♥♥
Fake Tears Dark Status — 100% 20 Smart 2 ♥♥

Flail Normal Physical — 100% 15 Cute 2 ♥♥
Tickle Normal Status — 100% 20 Cute 2 ♥♥
Wish* Normal Status — —% 10 Cute 2 ♥♥

Yawn Normal Status — —% 10 Cute 2 ♥♥
Moves marked with an asterisk (*) must be chain bred onto Jolteon in Generation IV
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Jolteon in that game.
Bold indicates a move that gets STAB when used by Jolteon
Italic indicates a move that gets STAB only when used by an evolution of Jolteon
Click on the generation numbers at the top to see Egg moves from other generations


By tutoringGeneration IV Other generations:
II - III - V


Game Move Type Cat. Pwr. Acc. PP S. Contest Appeal
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Heal Bell Normal Status — —% 5 Beauty 0
D P Pt HG SS Helping Hand Normal Status — 100% 20 Smart 2 ♥♥
D P Pt HG SS Last Resort Normal Physical 130 100% 5 Cute 0
D P Pt HG SS Magnet Rise Electric Status — —% 10 Cute 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
A black abbreviation in a colored box indicates that Jolteon can be tutored the move in that game
A colored abbreviation in a white box indicates that Jolteon cannot be tutored the move in that game
Bold indicates a move that gets STAB when used by Jolteon
Italic indicates a move that gets STAB only when used by an evolution of Jolteon
Click on the generation numbers at the top to see move tutor moves from other generations


By a prior evolutionGeneration IV Other generations:
I - II - III - V


Stage Move Type Cat. Pwr. Acc. PP S. Contest Appeal
Growl Normal Status — 100% 40 Cute 2 ♥♥
Bite Dark Physical 60 100% 25 Tough 3 ♥♥♥
Baton Pass Normal Status — —% 40 Cute 0
Take Down Normal Physical 90 85% 20 Tough 3 ♥♥♥
Trump Card Normal Special — —% 5 Cool 0
Bold indicates a move that gets STAB when used by Jolteon
Italic indicates a move that gets STAB only when used by an evolution of Jolteon
Click on the generation numbers at the top to see moves from other generations

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