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Chapter 18 - Flareon

The title Got info from pokemon wikia.com and bulbapedia.bulbagarden.net

Chapter 18 - Flareon

Chapter 18 - Flareon
Info:

Flareon have the ability Flash Fire. Flash Fire allows Flareon's Attack to increase when it is hit by a Fire-type move. It has a flame sack in its body. Its body temperature can reach up to 1,650 degrees Fahrenheit before battle.

Generation IV Other generations:
I - II - III - V


Level Move Type Cat. Pwr. Acc. PP S. Contest Appeal
Start Tackle Normal Physical 35 95% 35 Tough 3 ♥♥♥
Start Tail Whip Normal Status — 100% 30 Cute 2 ♥♥
Start Helping Hand Normal Status — —% 20 Smart 1 ♥
8 Sand-Attack Ground Status — 100% 15 Cute 2 ♥♥
15 Ember Fire Special 40 100% 30 Beauty 3 ♥♥♥
22 Quick Attack Normal Physical 40 100% 30 Cool 2 ♥♥
29 Bite Dark Physical 60 100% 25 Tough 3 ♥♥♥
36 Fire Spin Fire Special 15 70% 15 Beauty 0
43 Fire Fang Fire Physical 65 95% 15 Beauty 3 ♥♥♥
50 Last Resort Normal Physical 130 100% 5 Cute 0
57 Smog Poison Special 20 70% 20 Tough 3 ♥♥♥
64 Scary Face Normal Status — 90% 10 Tough 2 ♥♥
71 Fire Blast Fire Special 120 85% 5 Beauty 2 ♥♥
78PtHGSS Lava Plume Fire Special 80 100% 15 Tough 2 ♥♥
A level of "Start" indicates a move that will be known by a Flareon obtained at level 1 in Generation IV
Bold indicates a move that gets STAB when used by Flareon
Italic indicates a move that gets STAB only when used by an evolution of Flareon
Click on the generation numbers at the top to see level-up moves from other generations


By TM/HMGeneration IV Other generations:
I - II - III - V


TM Move Type Cat. Pwr. Acc. PP S. Contest Appeal
TM05 Roar Normal Status — 100% 20 Cool 2 ♥♥
TM06 Toxic Poison Status — 85% 10 Smart 2 ♥♥
TM10 Hidden Power Normal Special — 100% 15 Smart 1 ♥
TM11 Sunny Day Fire Status — —% 5 Beauty 2 ♥♥
TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
TM17 Protect Normal Status — —% 10 Cute 0
TM18 Rain Dance Water Status — —% 5 Tough 2 ♥♥
TM21 Frustration Normal Physical — 100% 20 Cute 2 ♥♥
TM23 Iron Tail Steel Physical 100 75% 15 Cool 2 ♥♥
TM27 Return Normal Physical — 100% 20 Cute 2 ♥♥
TM28 Dig Ground Physical 80 100% 10 Smart 1 ♥
TM30 Shadow Ball Ghost Special 80 100% 15 Smart 2 ♥♥
TM32 Double Team Normal Status — —% 15 Cool 2 ♥♥
TM35 Flamethrower Fire Special 95 100% 15 Beauty 2 ♥♥
TM38 Fire Blast Fire Special 120 85% 5 Beauty 2 ♥♥
TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
TM44 Rest Psychic Status — —% 10 Cute 0
TM45 Attract Normal Status — 100% 15 Cute 2 ♥♥
TM50 Overheat Fire Special 140 90% 5 Beauty 2 ♥♥
TM58 Endure Normal Status — —% 10 Tough 2 ♥♥
TM61 Will-O-Wisp Fire Status — 75% 15 Beauty 2 ♥♥
TM68 Giga Impact Normal Physical 150 90% 5 Beauty 2 ♥♥
TM78 Captivate Normal Status — 100% 20 Beauty 2 ♥♥
TM82 Sleep Talk Normal Status — —% 10 Cute 3 ♥♥♥
TM83 Natural Gift Normal Physical — 100% 15 Cool 2 ♥♥
TM87 Swagger Normal Status — 90% 15 Cute 2 ♥♥
TM90 Substitute Normal Status — —% 10 Smart 1 ♥
HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
Bold indicates a move that gets STAB when used by Flareon
Italic indicates a move that gets STAB only when used by an evolution of Flareon
Click on the generation numbers at the top to see TM moves from other generations


By breedingGeneration IV Other generations:
II - III - V


Father Move Type Cat. Pwr. Acc. PP S. Contest Appeal


Charm Normal Status — 100% 20 Cute 2 ♥♥

Covet Normal Physical 40 100% 40 Cute 0
Curse ??? Status — —% 10 Tough 0
DetectHGSS Fighting Status — —% 5 Cool 0

Endure Normal Status — —% 10 Tough 2 ♥♥
Fake Tears Dark Status — 100% 20 Smart 2 ♥♥

Flail Normal Physical — 100% 15 Cute 2 ♥♥
Tickle Normal Status — 100% 20 Cute 2 ♥♥
Wish* Normal Status — —% 10 Cute 2 ♥♥

Yawn Normal Status — —% 10 Cute 2 ♥♥
Moves marked with an asterisk (*) must be chain bred onto Flareon in Generation IV
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Flareon in that game.
Bold indicates a move that gets STAB when used by Flareon
Italic indicates a move that gets STAB only when used by an evolution of Flareon
Click on the generation numbers at the top to see Egg moves from other generations


By tutoringGeneration IV Other generations:
II - III - V


Game Move Type Cat. Pwr. Acc. PP S. Contest Appeal
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Heal Bell Normal Status — —% 5 Beauty 0
D P Pt HG SS Heat Wave Fire Special 100 90% 10 Beauty 2 ♥♥
D P Pt HG SS Helping Hand Normal Status — 100% 20 Smart 2 ♥♥
D P Pt HG SS Last Resort Normal Physical 130 100% 5 Cute 0
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Superpower Fighting Physical 120 100% 5 Smart 2 ♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
A black abbreviation in a colored box indicates that Flareon can be tutored the move in that game
A colored abbreviation in a white box indicates that Flareon cannot be tutored the move in that game
Bold indicates a move that gets STAB when used by Flareon
Italic indicates a move that gets STAB only when used by an evolution of Flareon
Click on the generation numbers at the top to see move tutor moves from other generations


By a prior evolutionGeneration IV Other generations:
I - II - III - V


Stage Move Type Cat. Pwr. Acc. PP S. Contest Appeal
Growl Normal Status — 100% 40 Cute 2 ♥♥
Baton Pass Normal Status — —% 40 Cute 0
Take Down Normal Physical 90 85% 20 Tough 3 ♥♥♥
Trump Card Normal Special — —% 5 Cool 0
Bold indicates a move that gets STAB when used by Flareon
Italic indicates a move that gets STAB only when used by an evolution of Flareon
Click on the generation numbers at the top to see moves from other generations

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